Why It Matters That Danganronpa Summer Camp Has Microtransactions
Spike Chunsoft has released some new details about Danganronpa S: Ultimate Summer Camp, the extended mini-game-turned-full-game that’s coming as part of the series’ Danganronpa Decadence collection on Switch on December 3. The game will also include microtransactions, friends.
Real-world money transactions are in unlocking characters and upgrading them by buying them directly instead of using an in-game gacha mechanism. Ultimate Summer Camp, which is an upgraded version of Danganronpa’sUltimate Talent Development Plan, requires you to grind quite a bit to unlock characters. You can sidestep the grind by using real-world cash, which is why the appeal of the game’s original game is so obvious.
This is why it matters. Microtransactions are a common feature of many video games. They allow for-profit to be extended beyond the time someone buys it. This context can be found in the Danganronpafranchise in its entirety, as well as the note it left behind in 2017 with Danganronpa.
V3 was a parody of the videogame industry, unlike the other murder mystery games. It was set in an alternate world to the original trilogy and featured a world in which Danganronpa’s despair and death became so popular that it was turned into a reality TV show in which people would participate in Monokuma’s killing game, killing and dying and solving murder mysteries, all for the entertainment of fandom without any interest in the story, themes, characters or integrity. It is a metatextual exploration of what it means to be trapped in a cycle that is based on supply and demand and how this can ultimately lead to something losing its soul. The game ends with characters ending the Danganronpa reality series. This seems to be a statement about how a franchise can be ended so that it is no longer dependent on the capitalist content mill of video games.