Three Things You Need to Do Before Vanguard Releases
The Call of Duty Vanguard beta has been when players got their first glimpse at Sledgehammer Games’ latest entry into the legendary first-person shooter franchise. The beta has seen a lot of feedback from the community about various aspects of the game. This gave the developer ample time to fix the problems before the full game launched on November 5.
There are some obvious flaws that many players have highlighted. These include poor visibility and questionable spawn logic, which can have a significant impact on the outcome. These are the three main problems that Vanguard must address to succeed.
Players have had a heated debate about visibility levels, especially on maps like Red Star and Gavutu. In these maps, constant snowfall and blinding sunshine have made it nearly impossible for players to see what is within their view. Red Star’s slow accumulation of snow and the contrast between light and dark surfaces make it difficult to see opposition in the cover.
Instead of snow creating visibility problems, Gavutu’s glare from sunlight resonates across the entire screen. Swagg, a FaZe Clan member, discovered this during a match.
You can make visual improvements by changing some of the settings in the game, but the glare from certain angles can still cause problems.
It takes time for Call of Duty developers to improve the spawn system to make it work on both a casual and competitive basis. There has been a lot of backlash to the return of squad spawns. It makes it nearly impossible to see where the opposing team will be appearing on the map. Tactical combat pacing is affected by this feature, but it’s not ideal for Assault and Blitz. Being shot in the back when a mix of enemies and teammates spawn at the same place is unacceptable. We hope that Sledgehammer Games will listen to our feedback and improve Vanguard’s spawns.
Audio has been a hot topic in the community, along with visibility and spawns. It is often difficult to discern the footsteps of opponents and teammates, especially with the constant falling Killstreaks and gunfire. This is combined with Dead Silence users temporarily muting the movement audio, and it becomes tough to identify where an opponent might be appearing.
Sledgehammer Games already confirmed that Vanguard’s audio had been modified. It will be fascinating to see what changes are made when the game launches on November 5th.
These are the issues that must be addressed before Vanguard launches. You can find more information about the game at our dedicated hub. It contains everything you need and the complete list of weapons available for multiplayer.
Vanguard Audio Settings: The Best Call of Duty
The Call of Duty Vanguard beta allows players to experience multiplayer action for the first time before the full game launches on November 5th. Many players have had difficulty hearing the footsteps of both their opponents and team members in the multiplayer beta.
Listening to even the smallest audio cues can help you win Call of Duty: Vanguard. Some settings can be adjusted to make sure you hear all the actions. These are the best Call of Duty: Vanguard audio settings.