Relic Entertainment wants to involve the community in Company of Heroes 3's development
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Relic Entertainment wants to involve the community in Company of Heroes 3’s development

Relic Entertainment wants to involve the community in Company of Heroes 3’s development

Today, developer Relic Entertainment and publisher Sega published the first Company of Heroes 3 developer journal. This diary discusses their CoH–Development initiative as well as how they plan to involve the community in the strategy game’s creation.

Games2Gether is a platform that was used by Amplitude Studio to develop its Endless 4X series. CoH-Development began with 10 members of this community and grew to 70 when it had access to Company of Heroes 3.

Relic also sent surveys to players not part of CoH-Development. They received feedback from more than 60,000 people, which eventually influenced the direction of strategy games.

Stormless, a community caster, explains in the developer diary that his contributions to designing a new faction included creating a nine-page PDF with suggestions. This was sent to the development team. A_E, a community caster, also mentioned that his feedback on UI design was being considered.

Kyle Fehr, the Gameplay Designer, explains how Relic provided early builds of Company of Heroes 3 to community members who were involved in CoH-Development. They also playtest alongside them to receive feedback on unit rosters and additions.

Luvnest, a streamer said that the first thing he noticed was that we were reusing the best parts of CoH and CoH 2 without really adding anything new. “I wanted to improve infantry gameplay. We had a totally new tier structure two months later. It was incredible. These ideas were immediately available for testing.

 

Relic Entertainment wants to involve the community in Company of Heroes 3’s development
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