CHIVALRY 2 DEVELOPER DISTANCES ITSELF FROM TRIPWIRE INTERACTIVE PRESIDENT’S SUPPORT OF TEXAS SIX WEEK ABORTION BAN
Torn Banner Studios, Chivalry 2 developer, has distanced themselves from John Gibson, President, Tripwire Interactive, who recently spoke in support of the Texas six-week abortion ban.
“Proud to be a #USSupremeCourt supporter of the Texas law banning abortions for babies born with a heartbeat. As an entertainer, I don’t often get political. Yet with so many vocal peers on the other side of this issue, I felt it was important to go on the record as a pro-life game developer,” Gibson tweeted on September 4.
Reactions to his tweet didn’t take long to follow, gamers, live streamers, and other developers responding negatively.
“We don’t share the views expressed in a tweet by Tripwire, publisher Chivalry 2,,” he said. This perspective is not shared by our team, nor is it reflected in the games we create,” Torn Banner Studios’ wrote in a tweet. This statement is contrary to our beliefs about women’s rights. “
Shipwright Studios, a co-developer, has worked with Tripwire Interactive “for 3+ years” and stated to respond to Gibson’s tweet. It stated that it would “start the cancellation of existing contracts effective immediately.” “
The heavily debated law not only bans abortions as soon as a fetal heartbeat is detected but also enables private citizens to sue anyone that might assist pregnant persons with getting abortions that defy the ban, seeking up to $10,000 in damages.
John Gibson, the Tripwire Interactive CEO, has resigned following the backlash. As the company moved forward, Alan Wilson, co-founder and vice president of Tripwire Interactive, was appointed interim CEO.
John Gibson’s comments are his opinion and do not represent Tripwire Interactive. His comments were not in line with the values of our entire team, our partners, and much of the wider community. Our leadership team at Tripwire are deeply sorry and are unified in our commitment to take swift action and to foster a more positive environment,” reads a statement on the company’s official website.
“Alan will collaborate with the Tripwire leadership team to discuss employee and partner concerns. This includes executing a companywide town hall meeting and encouraging open dialogue between Tripwire leadership, all employees, and all employees. With the full support of the other Tripwire leaders, his understanding of the company’s culture as well as the creative vision for our games will guide the team through this transition. “